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	<title><![CDATA[opengl 3.0 Resources | ZDNet]]></title>
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	<description><![CDATA[White papers, case studies, technical articles, and blog posts relating to opengl 3.0]]></description>
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		<title><![CDATA[AMD - Introduction to OpenGL 3.0]]></title>
		<link><![CDATA[http://whitepapers.zdnet.com/abstract.aspx?docid=991069]]></link>
		<description><![CDATA[OpenGL 3.0 is a new open-standard 3D graphics application programming interface specification that gives applications more control over graphics hardware than ever before. OpenGL 3.0 is derived from previous versions of OpenGL, keeping most of the same interfaces and functionality, but adding several new key features. With OpenGL 3.0 comes...]]></description>
		<s:doctype><![CDATA[White papers]]></s:doctype>
		<pubDate>Mon, 27 Apr 2009 00:00:00 -0700</pubDate>
		<category domain="http://updates.zdnet.com/tags/opengl.html"><![CDATA[OpenGL]]></category>
		<category domain="http://updates.zdnet.com/tags/advanced+micro+devices+inc..html"><![CDATA[Advanced Micro Devices Inc.]]></category>
		<category domain="http://updates.zdnet.com/tags/opengl+3.0.html"><![CDATA[OpenGL 3.0]]></category>
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		<title><![CDATA[NVIDIA first to offer full OpenGL 3.0 support]]></title>
		<link><![CDATA[http://talkback.zdnet.com/5208-12554-0.html?forumID=1&threadID=55535&messageID=1049620&start=0]]></link>
		<description><![CDATA[NVIDIA first to offer full OpenGL 3.0 supportMainstream Nvidia Cards will do for nowFor now I can accept Open GL 2.1 support in the nVidia 9800 GT mainstream cards , it does the job well at an affordable price like this onehttp://pcwizkid.blogspot.com/2008/11/pny-xlr8-9800-gt-1gb-video-card-review.htmlcheersI'm still pissed that Open GL left out the...]]></description>
		<s:doctype><![CDATA[Discussion threads]]></s:doctype>
		<pubDate>Tue, 16 Dec 2008 15:07:00 -0800</pubDate>
		<category domain="http://updates.zdnet.com/tags/opengl.html"><![CDATA[OpenGL]]></category>
		<category domain="http://updates.zdnet.com/tags/opengl+3.0.html"><![CDATA[OpenGL 3.0]]></category>
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		<title><![CDATA[NVIDIA first to offer full OpenGL 3.0 support]]></title>
		<link><![CDATA[http://blogs.zdnet.com/hardware/?p=3193]]></link>
		<description><![CDATA[Today NVIDIA becomes the first company to fully support OpenGL 3.0 on the Windows XP, Windows Vista and Linux platforms. OpenGL 3.0 is supported on NVIDIA's GeForce and Quadro GPUs. by Adrian Kingsley-Hughes]]></description>
		<s:doctype><![CDATA[Blog posts]]></s:doctype>
		<pubDate>Tue, 16 Dec 2008 11:23:00 -0800</pubDate>
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		<category domain="http://updates.zdnet.com/tags/nvidia+geforce.html"><![CDATA[Nvidia GeForce]]></category>
		<category domain="http://updates.zdnet.com/tags/nvidia+corp..html"><![CDATA[NVidia Corp.]]></category>
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		<category domain="http://updates.zdnet.com/tags/adrian+kingsley-hughes.html"><![CDATA[Adrian Kingsley-Hughes]]></category>
		<category domain="http://updates.zdnet.com/tags/adrian+kingsley-hughes.html"><![CDATA[Adrian Kingsley-Hughes]]></category>
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