Sponsored White Papers, Webcasts, and Downloads
ZDNet Resources
- 12 social networking sites for niche lovers
- This is a guest post by Aseem Kishore, a technology enthusiast and lead blogger for Online-Tech-Tips. The huge popularity of sites like MySpace and FaceBook has spawned an array of niche social networking sites catered to those who want to reduce their exposure and connect with smaller,...
- Tags: Talent, Network, Social Networking Site, Fuzzster, NurseLinkUp, Yub, MOG, Flixster, TravellersPoint, TalTopia, Social Networking, Online Communications, Marketing, Advertising & Promotion, Steve O\'Hear
- Blog posts 2008-05-05
Additional Resources
- Facebook: The social Web utility company
- The suspense is nearly over. In about an hour, Facebook will lift the veil on its plans to turn its social networking site into a platform with what is hopes becomes a pervasive ecosystem. Facebook CEO Mark Zuckerberg calls this latest interation of the service a "social utility," which...
- Tags: General, Social networking, Web Technology
- Blog posts 2007-05-24
- mog-o-matic (exe)
- The Mog-o-matic is a downloadable add-on for the Web site MOG, an online community where music lovers can quickly and easily show the world what they're listening to, express their musical tastes, and discover people through music and music through people. Mog-o-matic instantly creates a Web page at mog.com, so...
- Tags: Web, Web Page, Music, Mog-o-matic, Channel Management, Marketing
- Software downloads 2007-03-29
- Less than six degrees of social networking and Web 2.0 goodness
- I was at the Under the Radar event last week, which showcases Web 2.0 companies, meaning they have something to do with consumers, multimedia data types, social networking, RSS, AJAX drag and drop, some Flash, mashups, attitude and fuzzy business models. It is a wave, with some froth and profligate...
- Tags: social networking
- Blog posts 2006-06-20
- A Challenge for Reusing Multiplayer Online Games Without Modifying Binaries
- This paper advocates the problem of reusing Multiplayer Online Game MOG in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provided because of high maintenance cost for operating game servers. Additionally, it is caused by the decreasing service users who getting tired of the game...
- Tags: Solution, Problem, Online Game, Games, Personal Technology
- White papers 2005-10-10
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